LEWIS EDWARDS

I bring ideas to life, whether that’s a precision crafted architectural model or an immersive board game world built from the ground up.
As Workshop Manager at a leading architecture practice, I lead a skilled creative team in translating complex design visions into physical reality. It’s a role that demands precision, creativity, and the ability to bridge the gap between concept and material form.
Alongside this, I work as a freelance board game designer, developing original concepts with a clear and precise design through to the physical prototyping and playtesting and manufacture.
I’m drawn to projects where tactile design, visual storytelling, and systems thinking collide. I’m always open to collaborating with publishers, studios, and creative teams pushing the boundaries of tabletop.
WORKS
(LOGO) BIG WORKSHOP MANAGER. 2023-PRESENT
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(LOGO) BEYOND. 2024-2025
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(LOGO) OAKO. 2022-2024
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(LOGO) HENRIK VIBSKOV. 2018
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(LOGO) OAKO. 2022-2024
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SOUND DESIGN
I also use do sound design, composition, mixing and mastering.